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Over-engineering a Planter Pot (Level 1)

Just because we can

  • Ended
  • 1,200 US dollars
  • Ohlone College Fremont Campus

Class Description

Overengineering, while not a desired practice in the field of engineering when implementing solutions for real-world problems, can be a valuable learning tool in the classroom. In this hands-on, project-based class students will learn the principles of electrical engineering and Arduino programming to design an overengineered planter pot. This class is part of our Code & Grow program. What you will learn: * Electrical engineering and electronic theory * Programming using the Arduino platform * Comprehension and understanding of concepts * Problem-solving and critical thinking * Practical (or in our case, impractical) application of knowledge * Collaborative learning and teamwork * Adaptive iterations and redesign * Building confidence and resilience * Awareness of trade-offs and optimization Designed for: 7 - 11 graders Difficulty Level: Beginner Prerequisites: None When: Saturdays 12 PM - 1:45 PM PST from February 10 through April 20 Where: Ohlone College, 43600 Mission Blvd, Fremont, CA 94539 What to bring to class: Students are required to bring their own Mac OS-based or Windows-based laptop. All other materials will be provided in class. Please note that Chromebooks are NOT supported for this class.


Contact Details

  • Ohlone College, Mission Boulevard, Fremont, CA, USA

    info@codehobbits.com


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